- Diablo Iii Patch 2.6.1 Release Date
- Diablo 1 Patch 1.09b Download
- Diablo Iii Patch 2 3 Release
- Diablo Iii Patch
General
Players can now identify all items in their inventory by speaking to Deckard Cain or by using the Book of Cain that can be found near the shared stash in all Acts
The cooldown incurred by changing skills outside of town on Inferno difficulty has been reduced to 30 seconds (down from 60 seconds)
There is now an option in Video Settings to lock the cursor to the window when in fullscreen windowed mode, if Diablo III is the active window
Multiplayer Co-Op
Players now receive a 10% bonus to Magic Find, Gold Find, and Experience per additional player in a multiplayer game, up to a maximum of 30% in a four-player game
The Magic Find and Gold Find bonuses can exceed their respective 300% caps
The Experience bonus can stack with other bonuses from items and Monster Power (the bonuses will stack multiplicatively)
A notification is now sent to all players in a multiplayer game whenever a party member engages an Elite monster or Treasure Goblin in combat, and their location will be shown on the mini-map
In addition to this, an icon will also appear over player banners in town to indicate if they're in combat with a monster, Elite monster, or Treasure Goblin
Achievements
Bug Fixes
Fixed a bug that prevented monsters killed by a follower or pet, before being attacked by a player, from counting toward achievement criteria
Auction House
User Interface
Tooltips in the Auction House will now show an item comparison for a player's currently selected character
Battle.net
Matchmaking
Players will now be able to search for games that were started on any quest once they have reached level cap
Matchmaking 'Tags' have been added
In addition to selecting your Difficulty, Monster Power, and Quest, players will also be able to choose from the following tags when searching for Public Games: No Tag, Questing, Brawling, and Key Warden
Social
Players can now add a note about a friend by right-clicking the name in their Friends List
Players can now enter a message that will be broadcast to their friends
Players can now create multi-user conversations
There are multiple ways to start a conversation or invite other players to an existing conversation:
To start a conversation, open Public Chat Options, then select Invite Friends > Start Conversation or use the 'Start a Conversation' option in the Social window by right-clicking on a friend's name
To invite or add friends to an existing conversation, open Public Chat Options, then select Invite Friends or use the 'Invite to a Conversation' option in the Social window by right clicking a friend's name and selecting the desired conversation
Similar to public channels, private conversations can support up to 99 players
A new section has been added to the friends list called 'Players Near You'
Any player who is on your local network will be displayed here (even if they're not currently your friend)
If needed, this feature can be disabled from the Social Options of the Game menu
Players may now be marked as a 'Party Guide'
The Party Guide is assigned to the first person who joins a Public Game
If multiple characters join a Public Game at the same time, the game will choose the hero with the highest level or Paragon level to be Party Guide
When a Party Guide leaves the Public Game, a new one will be chosen automatically
Alternatively, the Party Guide can right click on a party member's portrait and pass them the Party Guide title
The Party Guide will have a unique icon that will appear on the mini-map
Names in your 'Recent Players' list will now expire if they become older than a month
Blocked players will no longer appear in your 'Recent Players' list
Bosses
Bug Fixes
Skeleton King
A bug causing The Skeleton King and The King of the Dead to not play an animation when performing their Whirlwind attack should now occur less frequently
Classes
Wizard
Active Skills
Archon
The duration of Archon should now be extended by assists from players in multiplayer games, in addition to kills
Teleport
Players may now Teleport to any location within range, as long as a path is available
Bug Fixes
Fixed a bug causing Teleport – Safe Passage to only reduce damage from physical attacks
Crafting
General
Players can now craft multiple items and gems at a time within the same tier, so long as they possess the necessary materials
Players can now craft items using materials located in the shared stash
Blacksmith
Salvaged item information will no longer be displayed in the chat log
Bug Fixes
Fixed a bug preventing players from salvaging an item by dragging it onto the Blacksmith's anvil icon
Monsters
General
Players should now encounter more monsters in Acts I, II, and IV in Inferno difficulty when playing at Monster Power 1 or greater
In multiplayer games, the increase in monster hit points per additional player has been reduced to 50% (down from 70%)
Tormented Stingers and Stygian Crawlers have had their experience reduced by 75%
Quests
General
Experience earned by completing a quest is now granted to players that have reached the level cap
User Interface
General
A maximum of eight buffs and debuffs will now be displayed on the UI
The maximum number of debuffs that will be displayed is three
Bug Fixes
Fixed a bug preventing damage numbers from being displayed if a monster was affected by a spell such as Hex
Bug Fixes
The sound that plays whenever a Barbarian's Overpower ability comes off cooldown is no longer similar to a Legendary item dropping
Players can now identify all items in their inventory by speaking to Deckard Cain or by using the Book of Cain that can be found near the shared stash in all Acts
The cooldown incurred by changing skills outside of town on Inferno difficulty has been reduced to 30 seconds (down from 60 seconds)
There is now an option in Video Settings to lock the cursor to the window when in fullscreen windowed mode, if Diablo III is the active window
Multiplayer Co-Op
Players now receive a 10% bonus to Magic Find, Gold Find, and Experience per additional player in a multiplayer game, up to a maximum of 30% in a four-player game
The Magic Find and Gold Find bonuses can exceed their respective 300% caps
The Experience bonus can stack with other bonuses from items and Monster Power (the bonuses will stack multiplicatively)
A notification is now sent to all players in a multiplayer game whenever a party member engages an Elite monster or Treasure Goblin in combat, and their location will be shown on the mini-map
In addition to this, an icon will also appear over player banners in town to indicate if they're in combat with a monster, Elite monster, or Treasure Goblin
Achievements
Bug Fixes
Fixed a bug that prevented monsters killed by a follower or pet, before being attacked by a player, from counting toward achievement criteria
Auction House
User Interface
Tooltips in the Auction House will now show an item comparison for a player's currently selected character
Battle.net
Matchmaking
Players will now be able to search for games that were started on any quest once they have reached level cap
Matchmaking 'Tags' have been added
In addition to selecting your Difficulty, Monster Power, and Quest, players will also be able to choose from the following tags when searching for Public Games: No Tag, Questing, Brawling, and Key Warden
Social
Players can now add a note about a friend by right-clicking the name in their Friends List
Players can now enter a message that will be broadcast to their friends
Players can now create multi-user conversations
There are multiple ways to start a conversation or invite other players to an existing conversation:
To start a conversation, open Public Chat Options, then select Invite Friends > Start Conversation or use the 'Start a Conversation' option in the Social window by right-clicking on a friend's name
To invite or add friends to an existing conversation, open Public Chat Options, then select Invite Friends or use the 'Invite to a Conversation' option in the Social window by right clicking a friend's name and selecting the desired conversation
Similar to public channels, private conversations can support up to 99 players
A new section has been added to the friends list called 'Players Near You'
Any player who is on your local network will be displayed here (even if they're not currently your friend)
If needed, this feature can be disabled from the Social Options of the Game menu
Players may now be marked as a 'Party Guide'
The Party Guide is assigned to the first person who joins a Public Game
If multiple characters join a Public Game at the same time, the game will choose the hero with the highest level or Paragon level to be Party Guide
When a Party Guide leaves the Public Game, a new one will be chosen automatically
Alternatively, the Party Guide can right click on a party member's portrait and pass them the Party Guide title
The Party Guide will have a unique icon that will appear on the mini-map
Names in your 'Recent Players' list will now expire if they become older than a month
Blocked players will no longer appear in your 'Recent Players' list
Bosses
Bug Fixes
Skeleton King
A bug causing The Skeleton King and The King of the Dead to not play an animation when performing their Whirlwind attack should now occur less frequently
Classes
Wizard
Active Skills
Archon
The duration of Archon should now be extended by assists from players in multiplayer games, in addition to kills
Teleport
Players may now Teleport to any location within range, as long as a path is available
Bug Fixes
Fixed a bug causing Teleport – Safe Passage to only reduce damage from physical attacks
Crafting
General
Players can now craft multiple items and gems at a time within the same tier, so long as they possess the necessary materials
Players can now craft items using materials located in the shared stash
Blacksmith
Salvaged item information will no longer be displayed in the chat log
Bug Fixes
Fixed a bug preventing players from salvaging an item by dragging it onto the Blacksmith's anvil icon
Monsters
General
Players should now encounter more monsters in Acts I, II, and IV in Inferno difficulty when playing at Monster Power 1 or greater
In multiplayer games, the increase in monster hit points per additional player has been reduced to 50% (down from 70%)
Tormented Stingers and Stygian Crawlers have had their experience reduced by 75%
Quests
General
Experience earned by completing a quest is now granted to players that have reached the level cap
User Interface
General
A maximum of eight buffs and debuffs will now be displayed on the UI
The maximum number of debuffs that will be displayed is three
Bug Fixes
Fixed a bug preventing damage numbers from being displayed if a monster was affected by a spell such as Hex
Bug Fixes
The sound that plays whenever a Barbarian's Overpower ability comes off cooldown is no longer similar to a Legendary item dropping
https://recordskiey707.weebly.com/sony-ericsson-w760i-usb-driver-download.html. How to download driver san francisco. Robinson crusoe and the cursed pirates crack download. Crack ios games download. Diablo III Patch v1.08 was released May 8, 2013, after several weeks of balancing on the PTR.
- Patch 1.0.8 is currently in development and now available for testing on the PTR. To learn about all the latest changes, please see the official PTR patch notes. For information on how to participate and copy over characters, read on below!
- [Guide] - Max EXP/hr in Patch 1.0.8 (solo) Monk.
copy paste from ptr game client
this patch has a lot of stuff that player where asking but i bet people will cry anyway
Some tell us how the new monster density feels.
Interesting PTR notes.. I like some of the bug fixes and new additions
Some tell us how the new monster density feels.
PTR is not live.
Some tell us how the new monster density feels.
PTR is not live.
So basically there's no point to having these patch notes since there's nothing in there we didn't know was coming.
Diablo Iii Patch 2.6.1 Release Date
Oh you mean the stuff that they begrudgingly added after people complained for a year? That stuff that should have been in the game from day 1? God forbid people complain that Blizzard isn't really doing anything of note. All this really is is a 'look we are kinda listening' patch. A small carrot to keep the ones that are blind enough to continue to hope for improvement playing, so that they will buy the expansion when it comes out. Lol@a lot of stuff players wanted. Bunch of quality of life improvements that only needed to be made because of bad design decisions.
04/08/2013 06:37 PMPosted by TaKtiCz
i bet people will cry anywayi rest my case
Finally i can farm Act 1, such a good act
Diablo 1 Patch 1.09b Download
no rants for wizard receiving a positive change? that's odd O.o
Players can now identify all items in their inventory by speaking to Deckard Cainhows this possible?
hows this possible?
in Act I only.
There is a book that do identify all.
oh, its a book not the person
Nothing about itemization. I thought this next patch was going to be a major fix to the overall suckiness of items. Did they decide to save fixing the most broken part of the game for the expansion or did they add itemization fixes and just not list them?
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Diablo Iii Patch 2 3 Release
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